
When asked about an announcement during an interview in February 2014, Todd Howard stated that "We don’t, but I think it’s gonna be a while." Countdown In December 2013, Kotaku published an article after having received leaked casting documents for a project code-named "Institute," which turned out to be Fallout 4 it included the setting in Boston, revolved around an Institute, mentioned the characters Preston Garvey, Travis Miles and Sturges, and featured the protagonist entering a cryogenic sleep chamber. Todd Howard revealed in an August 2010 interview with Eurogamer that Bethesda was working on two projects one had been in development for two years, and the other was still in pre-production. The game features just over 111,000 lines of dialogue, more than all the dialogue of Fallout 3 and The Elder Scrolls V: Skyrim combined. Many actors initially did not realize what they were working on, before reading dialogue that clued them into the fact that it was a Fallout game. When that will be or how long that will be God only knows, but we acquired it specifically because we wanted to own it and develop it and work on it like we do with The Elder Scrolls." ĭuring voice recording, Fallout 4 was given the codename of "Angelina" during auditions, according to voice actors Danny Shorago and Matthew Mercer.
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In 2009, Bethesda's Pete Hines said, "The whole reason we went out and acquired the license and that we now own Fallout is that we clearly intended to make more than one." He also added, "This is not something we're going to do once and then go away and never do it again. Initially, in 2004, Bethesda Softworks licensed from Interplay Entertainment the rights to create and publish three Fallout games ( Fallout 3, Fallout: New Vegas and Fallout 4). Weapons and armor do not deteriorate with use and don't require maintenance. The equipment system allows for a wide variety of upgrades and customization for weapons and armor. Players can also find game cartridges with retro themed mini-games which can be played on the Pip-Boy. The player character, the Sole Survivor, accesses the in-game menus through a Pip-Boy to manage statistics, maps, data, and items. Enemies such as mole rats, mirelurks, raiders, super mutants, deathclaws, and ghouls return to the series. Additional features include a split-piece armor system, base-building, a dynamic dialogue system, an in-depth crafting system that makes use of every lootable object in the game as a source of raw material and more.


The gameplay allows the ability to switch from first to third-person view. The starting area in the northwest contains low level enemies, but becomes progressively more challenging towards the southeast area of the map. A large and still inhospitable nuclear blast site called the Glowing Sea is to the southwest. Local landmarks like the Paul Revere Monument, the USS Constitution, and the Massachusetts State House can be explored, along with post-War settlements Goodneighbor, Bunker Hill, Diamond City. Outside of Boston, surrounding towns can be explored, including Cambridge, Salem, Concord, Lexington, Malden, Quincy, Natick, Nahant and Revere. These include Preston Garvey of the Minutemen which lacks a strong opinion on synths, Desdemona of the pro-synth The Railroad, Arthur Maxson of the anti-synth Brotherhood of Steel and the leader of the Institute behind the synths, " Father." The story of Fallout 4 guides the player into its world beginning in 2287, discovering leaders of different factions with varying views of synths. They awaken to witness the murder of their spouse and abduction of their child, with the story following their efforts to find those responsible and reunite with their child. When sirens ring out, the family runs to the nearby Vault 111, where they are cryogenically frozen for over 200 years.

It shows the player living with their spouse and infant son, Shaun. Fallout 4 begins on October 23, 2077, the day of the Great War. The player can customize Sole Survivor's name, gender and appearance. The player is the Sole Survivor of Vault 111, referred to as Nate and Nora.
